AI Insights · Timothy · July 2025
Top 5 Golf Games Performance in UAE Q2 2025
Explore the performance trends of the top golf games in the UAE during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top golf games on a unified platform in the United Arab Emirates exhibited varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each app's performance:
Golf Battle from Miniclip.com displayed fluctuating weekly revenue, peaking at approximately $240 in the last week of June. Downloads remained relatively stable, varying around the 200 mark, while active users slightly decreased from 2.9K to 2.7K over the quarter.
Golf Clash - Golfing Simulator by Electronic Arts saw its weekly revenue peaking at about $1K in late April. The app experienced a notable increase in downloads in early June, reaching 313, with active users rising steadily, culminating in over 960 by the end of the quarter.
Golf Rival - Multiplayer Game from Zynga Inc. showed a stable revenue trend, with a peak of $724 in late March. The app's downloads improved significantly mid-quarter, reaching 303 in early June, while active users increased to 455 by the same period.
Ultimate Golf!, also by Miniclip.com, experienced a revenue peak of $464 in late April. Despite a slow start, downloads rose steadily to 156 by late June, with active users remaining strong at over 1.6K throughout the quarter.
Golf Orbit: Perfect Swing from TapNation showed modest revenue figures, peaking at $47 in late April. Downloads were highest at 153 in late March, while active users saw a resurgence to 390 by the end of June.
These insights, based on Sensor Tower data, highlight the dynamic nature of the mobile gaming market in the UAE. For more detailed analysis, visit Sensor Tower.